1. FUN: touch players want to have fun. This means lots of turns trying out a new skill. Ask yourself what is the most fun way to achieve the skill acquisition i need. Evasion = Stampede (bullrush style game), Pass/Catch = PSR 2-on-1, Planting = Rob The Nest 

2. CHALLENGE: to develop we need to accept and overcome challenges. Competitive games with a defender is important in touch. Beginning players and the talented players all need to experience challenges at their respective level.

3. ORGANISED: a training plan is vital. Being set up before the players start, helps with management. Young players most likely need one 30 minute training a week; modified game of touch,  and a fun game to help isolate and practice the skill that is most important for them to acquire before the next game.